Virtual and augmented reality it future of virtual and augmented reality
This slide represents the future of virtual and augmented reality, including the rate of AR or VR gamers that is expected to grow 216 million by 2025, 22.8 million AR glasses consumers, etc.
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This slide represents the future of virtual and augmented reality, including the rate of AR or VR gamers that is expected to grow 216 million by 2025, 22.8 million AR glasses consumers, etc. Increase audience engagement and knowledge by dispensing information using Virtual And Augmented Reality IT Future Of Virtual And Augmented Reality. This template helps you present information on six stages. You can also present information on Consumers, VR Market Size, Combined AR, Limited To Smartphones, Customize using this PPT design. This layout is completely editable so personaize it now to meet your audiences expectations.
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