Real World Application Of Gamification In Education Sector
The purpose of this slide to show successful implementation of gamification strategies in ed tech companies such as Duolingo, MinecraftEdu, Khan Academy for promoting creativity, language and personalized learning respectively.
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The purpose of this slide to show successful implementation of gamification strategies in ed tech companies such as Duolingo, MinecraftEdu, Khan Academy for promoting creativity, language and personalized learning respectively. Presenting our set of slides with Real World Application Of Gamification In Education Sector This exhibits information on three stages of the process. This is an easy to edit and innovatively designed PowerPoint template. So download immediately and highlight information on Gamification Application, Level Up Learning, Logical Thinking Skills.
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